The next part in the my notes on Milly 6, Rona and the Gathering Games. Remember, there will be spoilers, so read the book first!
This time, it’s about the characters in Balab. It was a bit strange since this was the only case where I made the race well before I completely thought of the province. I introduced the first rikir in book 1. I had the idea for Sio Ois to be a sly business type, but then I extended that to more of the people.
There was no real reason for their body shape, though I gave them wall-climbing abilities to explain the long limbs. It’s just no longer polite for them to do so, and looking polite is important for most srikirs. Yes, I even made the plural form of their name a palindrome. As for their style of clothes, I imagine it being like early 1900’s London style wear. It was inspired by the Sherlock Holmes movies, really.
For Sio Ois, he was more Milly’s guide through the book. He didn’t show up as much since the main character was Rona, though I liked the story with him fighting for a higher position. He used the rainbow star Milly got for him in the first book to rise up, and he wants to go higher.
Lede Edel is Rona’s guide as well as the main guide for Balab through the book. I didn’t actually have the idea to make her the granddaughter of the park owner until it just came up. It all sort of fit together after that, I just needed a reason she didn’t say anything about it earlier. Originally, I wanted her to have some darker moments of forcing Rona into the game, but it just didn’t come up that way. I think it was fine to make her a full friend rather than a boss type character.
Gise Esig. Not much to say about him. He’s just the butler.
Moiriom is an old rikir that has accumulated a lot of magical items throughout his years of playing games. He’s the real power behind the gathering game, and he shows it by changing the rules as he wants. I sort of used him to patch up any sort of consequences that might stop the game from the main characters’ actions. He also has convenient items to entice both Rona and Milly to play.
For Milly, the promised prize was a way to get a message home. Though doing that was mainly telling Milly about Rona traveling between worlds.
Geltleg is the bad guy of the games. He’s the one that wants to win too badly who will do anything it takes. I didn’t originally have a bad guy set up, but I figured the story needed one since I didn’t have a full conflict set up between Milly and Rona. He is, perhaps, the first real jerk in the story that is willing to hurt people to get what he wants.
Orit Tiro is a character I wanted to use to show some other sides of the srikirs. He’s not a business type and he doesn’t want to be. There are lots of srikirs like him, but they mostly don’t show up in the story, so I wanted him to give a different perspective on the amusement parks. He is Lede Edel’s father.
Those are the major characters within the story. Next time, more on the Gathering Game itself. Yes!