I finally got around to seeing Interstellar, and it was worth it. The movie mixes space adventure, some plausible (but not probable) space theory all grounded by a father-daughter story that is at the heart of the film.

The first part of the movie starts off slow, but I really appreciated them showing a lot of life on Earth after the blight happened. It really gave us a sense of what Cooper (Mathew McConaughey) was trying to save. Earth isn’t a fantastic place to live anymore, but it is still worth fighting for.

Then comes all of the grand, sweeping space adventuring. For the launch of the rocket, I would highly suggest watching it with a good sound system. At the theater, the sound of it was the kind that rumbled in your gut. It made everything vibrate and just made the launch felt that much more grand.

The music was fantastic, too. You wouldn’t think church organs would be a good fit, but they are. They so very are. I think the music tries to keep the story firmly on and about Earth and the people still struggling there.

And that is where most of the emotional scenes come from, the relationship between a father and their child. Even though Cooper barely has any direct contact with his daughter after leaving for space, because he’s in space, those are still the most powerful scenes in the film. I cried at many points, I’ll admit that.

Not that the alien planets weren’t fun to watch. The ones we see was probably presented as realistic, but they still contained their own sense of wonder. I won’t say too much on that, for if you want to know more, you should see the movie. But I did enjoy them a lot as I do when seeing strange and fantastic places.

Interstellar is an emotional ride that has a bit of magic running through it from the very beginning. It might drag on in places, but I can’t really think of any scenes I would want to cut. Every one just feels important either for showing off the character, the world and moving the plot along. And I imagine that must have cut down quite a lot of scenes in editting.

Though most of the action takes place in space, it is a great human story.


Feast of the End 2, Final Thoughts

This post will simply be my final thoughts and notes on Feast of the End 2. If I think of anything more to say later, I’ll make a new post about it. This post will contain spoilers, so please read the book first!

Overall, I think I did everything I wanted to in the second book. There was a large dizak threat, a party, and intersecting plots against different people. At times, this book really does feel like jerks fighting jerks, so I hoped the inclusion of Sorta helped alleviate that with some good people.

For this book, I wanted Selaf to move more towards a sort of heroic personality. She is still selfish and thinks mostly of her own happiness, but at least now her happiness is tied to other people being happy. Selaf is still not the ‘hero’ of the story, just the main charcter. I did want her to soften up a lot, though.

For Sophy, I wanted to show her grow by believing more in herself and not just following what her masters order. She is the nice character out of the people in Anmaul, and now she has the stregnth to follow it.

Lady Tarea, hmm, for her, I have some big plans in the third book. What happened in the second book did change her, though it wasn’t for the better. And it will really shape her decision in the third book.

And while I didn’t discuss it much, Hallas and Mina were doing important stuff as well. After a few months of relative peace, they are busy trying to fight the Shining Sun Order in Thalliance now. It all started after Selaf’s ring fell back into the Shining Sun Order’s hands.

Right now, though, I am worried about the ring a lot. I have a plan for it, but it is probably really normal. The more outlandish your theory, the more disappointed you will be. Well, if I come up with a better idea while writing, I’ll go with that.

For the third book, Hallas and Mina will return to the story. I have always planned for Hallas to be the actual hero of the tale. He is the more traditional good guy that wants to save people and work towards something better. He just simply isn’t the point of view character.

I think that’s everything I wanted to say about book 2 for the time being. I will be hard at work on Book 3, the final part of the trilogy!

Design Notes, Other Characters

This post is for the new characters of  An and Anselm in Feast of the End Book 2

I didn’t mention how the Anthelia Maiden had a brother in the first book, though I did allude to it. In the last scene with her, she reaches out her hand to bring someone over to watch the End of Year event with her. That was An.

Yes, An is his full name. It’s not some kind of nickname. Having the name An also really messed with my spell check/grammar check. I’ve mentioned before how Selaf was originally supposed to be named Furfur and Sophy Murmur. In that same sense, An was going to be named Amy. When I changed that, his name became An.

When I first made the strikhart’s power of allowing them to transfer emotions, I didn’t have An in mind. It just became a really good way to have Selaf be uniquely able to communicate with him. He was a bit tough to portray with a childish personality that’s also supposed to be a bit simple. I had to think a bit about just how childish or simple he should be.

I’ll get into An’s past more in the third book, though I will say that he is the stronger of the siblings.

Though An’s father, Anselm, wasn’t a major character, I still wanted to describe him. He is the father of the Anthelia Maiden and the general of Anmaul’s army. It should be someone impressive. I decided to make him look average, instead, but give him an aura of authority. I don’t think he’ll ever be a major character, not like Commader Rapsard.

As for the Anthelia Maiden, I wanted to keep the theme naming of having An in the name. That’s why her name is Anelly. Having not shown much of her personality in the first book, I had a greater chance to do so. I decided to keep her a cool and calm person, someone worthy of being the figurehead of Anmaul.

Do they have a mother? Yes they do. She’s just not part of the Anmaul military or governing body.


This is just a quick post. I am doing NaNoWriMo again this year! And it is a sequel to the previous year’s work.

Follow the progress on google docs here!

Milly is my attempt to make a fantasy story where a young girl falls into a strange world, like Wizard of Oz. Please excuse any errors in the writing. I’ll patch it up sometime after Nanowrimo is over.

Enjoy and thanks for reading!

Design Notes, Dizaks 2

This is the second part (out of 2) for the new dizaks introduced in Feast of the End, Wistful Article. This time, it will pretty much consist of all the water dizaks. I had a lot of fun making these. Especially since I wanted to emphasize how much more dangerous they were compared to land-based dizaks, I went a bit more out there in making them powerful, something that the characters would not be expected to handle if they came across them.

I am fascinated by the deep see creatures of the real world. They are just so alien and different from what we’re normally used to seeing. It gave me a lot of fun ideas for sea dizaks. Also, a fear of mine is going into the deep ocean, to the point where it’s still sort of possible to see but everything is dark and murky. Then you catch a sight of something moving, but it’st just a massive shape that’s larger than a house. *shudder*

Anyway, on to the dizaks.

Lockbreaker: This is the giant sea serpents of dizaks. They are fifty feet long, yet they are considered among the smaller ocean dizaks because they frequently go up to the surface. The deeper ocean dizaks are larger, but they don’t rise up to the surface as much.

I named them lockbreakers not after lochs, but locks. Locks are a device for raising and lowering ships as they travel in between areas with different water levels. Lockbreakers have touch heads that can break through rocks, or more importantly, ships. And they won’t shy away from attacking ships either.

Takklel: I designed this with sexual dimorphism in mind. I wanted to to a dizak that was wildly different between male and females. They are actually among the least dangerous ocean dizaks, being nothing more than floating balls filled with gas.

The males hover in the air in a swam. Theyfish downwards into the ocean with a long tentacle. If the target caught is too heavy for just one to lift up, the entire swarm will help lift up the prey.

For females, I made them gigantic with many tentacles instead of just one. The females pop off the males almost like spores. They are also completely stationary and rely on the males to bring back food.

Now I want to say something weird like new females are born by a bunch of males mashing themselves together. Who knows if that’s what actually happens, though.

Slug Dizak, Flying Fish Dizak and Water Snake Dizak: Two minor dizaks that I mentioned. Slug dizaks are pretty much invisible underwater, so you never know when one is sneaking up on you. On land, they are much less dangerous.

The flying fish dizak has a powerful horn that can pierce through prey. They are also extremely powerful swimmers and have been known to hunt flying dizaks by jumping out from the ocean.

The Water snake dizak has three tails with spines running along its entire body. Its mouth opens both vertically and horizontally, splitting into for mandibles. After attaching on to a target, they are almost impossible to get off. Even cutting off their body won’t cause the head to let go. A bodiless head will eventually grow a new body.

Scowling Howler: These creatures look like giant faces. The females are malshapen and terrifying while the males actually look like pretty women. Therefore, the scowling howlers in the book were all female. They don’t swim around. Instead, they live against rocks or on the ocean floor and use their hair tentacles to move around.

They have the ability to produce sonic waves that would propagate through water and stun any dizak around that hears it. The waves are actually less effective when traveling through air, but it will still cause hallucinations and headaches.

Stroth: This is the only land-classified dizak out of the bunch (even though Takklels might be considered air dizaks and scowling howler land dizaks). A snake-like dizak with a powerful venom. Instead of being poisonous, the venom is soothing and makes prey docile. Then, the stroth can take their in eating.

If the venom is used on people, they become susceptible to being influenced, the most common of which is telling the truth.

And there you have it, the remainder of the dizaks introduced in book 2!