Sudden Show Cancellation

Sudden cancellations happens to shows you watch sometimes and it really stinks. For me, a sudden cancellation means that there is no chance to write a proper ending to the series.

The most recent example for me happens to be Sam and Cat, a nonsensical comedy show for teens.The show was canceled suddenly, and therefore, could not show a proper conclusion.

But is that type of ending all bad? Depending on the type of show, I don’t think it is. Of course I would prefer the show to continue, but if it has to end, then perhaps a non-ending works great. Particularly, I think a non-ending works for episodic shows because then the viewer can just imagine that the characters’ adventures continue. It just happened that they stopped being filmed, but the characters are still doing crazy wacky stuff week after week still.

For shows that write a proper ending, they usually show the culmination of the growths that the characters have gone through. Usually, it changes things up greatly by having the main character move away, everyone split apart or something like that. In other words, a proper ending means the adventure is over. It’s satisfyinf but also sad for me to see.

Of course, those types of endings don’t work so well on a show with a continuous plot. A sudden cancellation means that nothing gets resolved or a hastily written ending is put in place, neither one of which are ideal.

So with the ending of Sam and Cat on some random episode, the viewers can just assume they go on living together with more crazy stuff happening afterwards. As with the ending of Victorious, we can also assume Cat continues to have random adventures during school as well. While the viewers are no longer privy to those things happening, the characters’ lives happily continue on as before.

It might not have an emotional closure of a finale, but I think a non-ending isn’t a terrible way to end episodic shows.


Feast of the End 2

Sorry for not having a post yesterday. I was busy with something and forgot. This post will be a little short. It will just be an announcement that the second book in Feast of the End, Wistul Article is out!

For the moment Wistful Article is only available on Amazon. If you don’t have a kindle, there are kindle apps for most tablets and smart phones, so you can also use that to read.

Thanks to Justen R. Moore for doing the cover on this book. His website is at

Finally, I’ll start posting up my writing notes on the second book in about 2 or 3 weeks, you know, give people enough time to read the book before I start putting out spoilers. And hopefully, I’ll start rememebering to post on Tuesdays as well.

Thanks for reading!

Little Changes

Gwah, it’s so late. I had forgotten to do a blog post even though I had also planned it into my day. Which sort of fits in with the theme of what I wanted to write about: Little changes or additions or details.

Long after I finish writing, I still continue to have ideas, things I want to add to a scene. Sometimes, I have ideas to change the scene slightly. They’re usually minor, rarely going beyond two sentences. The small changes often adds some life or detail to the scene. Sometimes the changes will add or alter meaning. The thing is, while they are small changes, they have a large effect.

However, since I think of them after I stopped writing, I won’t get to adding them until next session. And in that time, I’ll likely forget what I wanted to do! It’s so frustrating thinking up cool ideas when I am not writing and then not being able to remember once I start up again.

It happens in more than just writing, too. For instance, I’m doing an RPG Maker game for fun. Usually after I turn off the computer is when I remember something I wanted to add or some code that I need to do error check. But then I go to sleep and struggle to remember again the next session.

Writing it down somewhere else so I can remember it for next time would make too much sense. I just try to rely on remembering long enough. Usually, it’s enough, but who knows how many ideas I had that slipped through?

In a slightly different thread, but still on the same cloth, when thinking about writing, I also think about how to word things. When I am not writing, I am eloquent and flowing with my words. Once I need to type it out, blargh happens. Anyone else ever have that feeling?

The point to this post? If your mind is actively working on the story or project even when you aren’t, always remember it!

All Five Senses

I was doing some writing a while back and got a comment about the good detail in a certain scene with the exception of one part. And which part was that? The smell that was happening at the time.

As I’ve written before, I tend to write like I’m directly transcribing a visual medium. That means I’ll get down the sight and sounds. But the world has many more senses. Taste, touch and smell are all important for making a complete scene and really transporting your readers into the story.

I need to get into the habit of considering all five senses when making scenes, especially if there would logically be strong odors around. Sight and sound come naturally to me. Often times, I go way too much into sight while I will give the general noises of the area such as chattering of people or creaking of machinery.

For touch, that gets included a lot as well, but only when the characters are actually touching things. That makes sense. Get it? Yeah… But try to consider what the character is touching. For example, is that stone statue smooth? rough? cold? damp? anything else? Just details adding to the feel of actually being there.

Scent and taste are the ones I describe the least, unless there is an eating scene. Admittedly, eating scenes tend to come up a lot, but that’s not the only times people smell or taste things. Machinery would likely have the scent of oil. Particularly strong scents might even be tasted, even the the character never sticks out their tongue. Tasting is partially done by the nose after all.

It doesn’t even have to be that overt. Perhaps simply stating their nose wrinkled would let a reader know that something foul is in the air.

Sometimes, it’s tough to consider those kinds of things if you’ve never been to a place you’re describing and have only seen pictures. You wouldn’t know the five senses of a place, maybe only one or two.

A little bit of research would certainly help sell a location. And maybe you can make a location particularly disturbing by describing a lack of a certain sense that should be there.

Just my mini-observation this week. Consider it. This post is for entertainment purposes only and should not be taken as advice. Do not attempt to construe or miscontrue this as help. I am still learning, after all.


I have just finished the web show RWBY (pronounced Ruby), which I know came out a long time ago. It’s always fun being able to binge watch it, though. I saw the trailers before and wasn’t sure what to expect from the plot. Apparently, it’s a monster hunting school with all the usual teenager types. There is the spunky type, the loner type, the bully type, the ace type and all the rest.

When I first heard of it, I thought each episode would be longer than it is, around 12 minutes, which was probably why I put it off at the time. I was watching other stuff. Well, each episode is still around 12 minutes, but they’re usually split into 2, so around 6 minutes per episode put onto online.

Action-wise, this series is great. It has some of the most ridiculous things you’ve seen in both weapon design and combat moves. If you want realism, this is not the place to be. If you want over-the-top spinning, shooting, momentum-based action, RWBY has it and a bag of chips.

I love how the weapons are all guns and that the characters actually use the momentum of firing bullets to propel them along. Not realistic in the least but really stylish. It has cool actions scenes that show off just what each weapon could do.

The artstyle is bubbly and cute, as well. It is vivid and bright. Despite souless monsters roaming around the land, this is a happy show full of jokes and sight gags. Character interaction is pretty fun to watch as well. The voice acting works pretty well. I liked most of them, actually, and didn’t notice anyone really sounding off or odd.

I think character development is the weakest part of the show, though. I feel it’s primarily due to not enough resources to put out longer episodes. Due to that, problems seem to be solves quickly without much in between the problem occuring and the resolution. And, oddly enough, most of the character development was by Juane. He’s sort of the normal guy that is not super awesome like the rest. At the end of the season, he’s a bit better.

I would have preferred more of the main RWBY team or world building before Juane. There’s a lot of interesting stuff in the background, such as faunus tensions and grimm monsters. The end of season 1 suggests that faunus will be a major part of season 2, though.

RWBY is a fun show that I hope to keep watching. It’s wild and crazy with some quiet moments as well. Ruby being cute as a button certainly doesn’t hurt.